update:1.修复大纲展开功能bug,按顺序展开 2.优化大纲细化UI展示,大纲设置为卷 3.实现角色关系修改功能 4.优化提示词避免出现过多特殊符号 5.优化向导页面的AI生产进度页面和灵感模式保持统一,支持重试 6.优化项目生成过长中断添加自动恢复逻辑
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import React, { useState, useEffect } from 'react';
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import { useNavigate } from 'react-router-dom';
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import { Card, Button, Space, Typography, message, Progress } from 'antd';
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import { CheckCircleOutlined, LoadingOutlined } from '@ant-design/icons';
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import { wizardStreamApi } from '../services/api';
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import type { ApiError } from '../types';
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const { Title, Paragraph, Text } = Typography;
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export interface GenerationConfig {
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title: string;
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description: string;
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theme: string;
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genre: string | string[];
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narrative_perspective: string;
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target_words: number;
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chapter_count: number;
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character_count: number;
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}
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interface AIProjectGeneratorProps {
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config: GenerationConfig;
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storagePrefix: 'wizard' | 'inspiration';
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onComplete: (projectId: string) => void;
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onBack?: () => void;
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isMobile?: boolean;
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resumeProjectId?: string;
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}
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type GenerationStep = 'pending' | 'processing' | 'completed' | 'error';
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interface GenerationSteps {
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worldBuilding: GenerationStep;
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characters: GenerationStep;
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outline: GenerationStep;
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}
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export const AIProjectGenerator: React.FC<AIProjectGeneratorProps> = ({
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config,
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storagePrefix,
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onComplete,
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isMobile = false,
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resumeProjectId
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}) => {
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const navigate = useNavigate();
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// 状态管理
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const [loading, setLoading] = useState(false);
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const [projectId, setProjectId] = useState<string>('');
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// SSE流式进度状态
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const [progress, setProgress] = useState(0);
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const [progressMessage, setProgressMessage] = useState('');
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const [errorDetails, setErrorDetails] = useState<string>('');
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const [generationSteps, setGenerationSteps] = useState<GenerationSteps>({
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worldBuilding: 'pending',
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characters: 'pending',
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outline: 'pending'
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});
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// 保存生成数据,用于重试
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const [generationData, setGenerationData] = useState<GenerationConfig | null>(null);
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// 保存世界观生成结果,用于后续步骤
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const [worldBuildingResult, setWorldBuildingResult] = useState<any>(null);
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// LocalStorage 键名
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const storageKeys = {
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projectId: `${storagePrefix}_project_id`,
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generationData: `${storagePrefix}_generation_data`,
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currentStep: `${storagePrefix}_current_step`
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};
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// 保存进度到localStorage
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const saveProgress = (projectId: string, data: GenerationConfig, step: string) => {
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try {
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localStorage.setItem(storageKeys.projectId, projectId);
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localStorage.setItem(storageKeys.generationData, JSON.stringify(data));
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localStorage.setItem(storageKeys.currentStep, step);
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} catch (error) {
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console.error('保存进度失败:', error);
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}
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};
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// 清理localStorage
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const clearStorage = () => {
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localStorage.removeItem(storageKeys.projectId);
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localStorage.removeItem(storageKeys.generationData);
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localStorage.removeItem(storageKeys.currentStep);
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};
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// 开始自动化生成流程
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useEffect(() => {
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if (config) {
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if (resumeProjectId) {
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// 恢复生成模式
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handleResumeGenerate(config, resumeProjectId);
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} else {
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// 新建项目模式
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handleAutoGenerate(config);
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}
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}
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}, [config, resumeProjectId]);
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// 恢复未完成项目的生成
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const handleResumeGenerate = async (data: GenerationConfig, projectIdParam: string) => {
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try {
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setLoading(true);
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setProgress(0);
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setProgressMessage('检查项目状态...');
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setErrorDetails('');
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setGenerationData(data);
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setProjectId(projectIdParam);
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// 获取项目信息,判断当前完成到哪一步
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const response = await fetch(`/api/projects/${projectIdParam}`, {
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credentials: 'include'
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});
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if (!response.ok) {
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throw new Error('获取项目信息失败');
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}
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const project = await response.json();
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const wizardStep = project.wizard_step || 0;
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// 根据wizard_step判断从哪里继续
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if (wizardStep === 0) {
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// 从世界观开始
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message.info('从世界观步骤开始生成...');
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setGenerationSteps({ worldBuilding: 'processing', characters: 'pending', outline: 'pending' });
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await resumeFromWorldBuilding(data);
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} else if (wizardStep === 1) {
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// 世界观已完成,从角色开始
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message.info('世界观已完成,从角色步骤继续...');
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setGenerationSteps({ worldBuilding: 'completed', characters: 'processing', outline: 'pending' });
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// 获取世界观数据
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const worldResult = {
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project_id: projectIdParam,
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time_period: project.world_time_period || '',
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location: project.world_location || '',
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atmosphere: project.world_atmosphere || '',
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rules: project.world_rules || ''
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};
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setWorldBuildingResult(worldResult);
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setProgress(33);
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await resumeFromCharacters(data, worldResult);
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} else if (wizardStep === 2) {
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// 世界观和角色已完成,从大纲开始
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message.info('世界观和角色已完成,从大纲步骤继续...');
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setGenerationSteps({ worldBuilding: 'completed', characters: 'completed', outline: 'processing' });
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setProgress(66);
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await resumeFromOutline(data, projectIdParam);
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} else {
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// 已全部完成
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message.success('项目已完成,正在跳转...');
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setProgress(100);
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onComplete(projectIdParam);
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setTimeout(() => {
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navigate(`/project/${projectIdParam}`);
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}, 1000);
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}
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} catch (error) {
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const apiError = error as ApiError;
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const errorMsg = apiError.response?.data?.detail || apiError.message || '未知错误';
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console.error('恢复生成失败:', errorMsg);
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setErrorDetails(errorMsg);
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message.error('恢复生成失败:' + errorMsg);
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setLoading(false);
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}
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};
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// 恢复:从世界观步骤开始
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const resumeFromWorldBuilding = async (data: GenerationConfig) => {
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const genreString = Array.isArray(data.genre) ? data.genre.join('、') : data.genre;
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const worldResult = await wizardStreamApi.generateWorldBuildingStream(
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{
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title: data.title,
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description: data.description,
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theme: data.theme,
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genre: genreString,
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narrative_perspective: data.narrative_perspective,
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target_words: data.target_words,
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chapter_count: data.chapter_count,
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character_count: data.character_count,
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},
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{
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onProgress: (msg, prog) => {
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setProgress(Math.floor(prog / 3));
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setProgressMessage(msg);
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},
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onResult: (result) => {
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setWorldBuildingResult(result);
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setGenerationSteps(prev => ({ ...prev, worldBuilding: 'completed' }));
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},
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onError: (error) => {
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console.error('世界观生成失败:', error);
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setErrorDetails(`世界观生成失败: ${error}`);
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setGenerationSteps(prev => ({ ...prev, worldBuilding: 'error' }));
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setLoading(false);
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throw new Error(error);
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},
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onComplete: () => {
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console.log('世界观生成完成');
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}
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}
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);
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await resumeFromCharacters(data, worldResult);
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};
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// 恢复:从角色步骤继续
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const resumeFromCharacters = async (data: GenerationConfig, worldResult: any) => {
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const genreString = Array.isArray(data.genre) ? data.genre.join('、') : data.genre;
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const pid = projectId || worldResult.project_id;
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setGenerationSteps(prev => ({ ...prev, characters: 'processing' }));
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setProgressMessage('正在生成角色...');
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await wizardStreamApi.generateCharactersStream(
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{
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project_id: pid,
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count: data.character_count,
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world_context: {
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time_period: worldResult.time_period || '',
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location: worldResult.location || '',
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atmosphere: worldResult.atmosphere || '',
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rules: worldResult.rules || '',
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},
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theme: data.theme,
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genre: genreString,
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},
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{
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onProgress: (msg, prog) => {
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setProgress(33 + Math.floor(prog / 3));
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setProgressMessage(msg);
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},
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onResult: (result) => {
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console.log(`成功生成${result.characters?.length || 0}个角色`);
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setGenerationSteps(prev => ({ ...prev, characters: 'completed' }));
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},
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onError: (error) => {
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console.error('角色生成失败:', error);
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setErrorDetails(`角色生成失败: ${error}`);
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setGenerationSteps(prev => ({ ...prev, characters: 'error' }));
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setLoading(false);
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throw new Error(error);
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},
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onComplete: () => {
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console.log('角色生成完成');
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}
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}
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);
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await resumeFromOutline(data, pid);
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};
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// 恢复:从大纲步骤继续
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const resumeFromOutline = async (data: GenerationConfig, pid: string) => {
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setGenerationSteps(prev => ({ ...prev, outline: 'processing' }));
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setProgressMessage('正在生成大纲...');
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await wizardStreamApi.generateCompleteOutlineStream(
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{
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project_id: pid,
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chapter_count: data.chapter_count,
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narrative_perspective: data.narrative_perspective,
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target_words: data.target_words,
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},
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{
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onProgress: (msg, prog) => {
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setProgress(66 + Math.floor(prog / 3));
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setProgressMessage(msg);
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},
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onResult: () => {
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console.log('大纲生成完成');
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setGenerationSteps(prev => ({ ...prev, outline: 'completed' }));
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},
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onError: (error) => {
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console.error('大纲生成失败:', error);
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setErrorDetails(`大纲生成失败: ${error}`);
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setGenerationSteps(prev => ({ ...prev, outline: 'error' }));
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setLoading(false);
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throw new Error(error);
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},
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onComplete: () => {
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console.log('大纲生成完成');
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}
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}
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);
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// 全部完成
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setProgress(100);
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setProgressMessage('项目创建完成!正在跳转...');
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message.success('项目创建成功!正在进入项目...');
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clearStorage();
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setLoading(false);
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onComplete(pid);
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setTimeout(() => {
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navigate(`/project/${pid}`);
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}, 1000);
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};
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// 自动化生成流程
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const handleAutoGenerate = async (data: GenerationConfig) => {
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try {
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setLoading(true);
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setProgress(0);
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setProgressMessage('开始创建项目...');
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setErrorDetails('');
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setGenerationData(data);
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saveProgress('', data, 'generating');
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const genreString = Array.isArray(data.genre) ? data.genre.join('、') : data.genre;
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// 步骤1: 生成世界观并创建项目
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setGenerationSteps(prev => ({ ...prev, worldBuilding: 'processing' }));
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setProgressMessage('正在生成世界观...');
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const worldResult = await wizardStreamApi.generateWorldBuildingStream(
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{
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title: data.title,
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description: data.description,
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theme: data.theme,
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genre: genreString,
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narrative_perspective: data.narrative_perspective,
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target_words: data.target_words,
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chapter_count: data.chapter_count,
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character_count: data.character_count,
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},
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{
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onProgress: (msg, prog) => {
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setProgress(Math.floor(prog / 3));
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setProgressMessage(msg);
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},
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onResult: (result) => {
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setProjectId(result.project_id);
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setWorldBuildingResult(result);
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setGenerationSteps(prev => ({ ...prev, worldBuilding: 'completed' }));
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},
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onError: (error) => {
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console.error('世界观生成失败:', error);
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setErrorDetails(`世界观生成失败: ${error}`);
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setGenerationSteps(prev => ({ ...prev, worldBuilding: 'error' }));
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setLoading(false);
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throw new Error(error);
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},
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onComplete: () => {
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console.log('世界观生成完成');
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}
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}
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);
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if (!worldResult?.project_id) {
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throw new Error('项目创建失败:未获取到项目ID');
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}
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const createdProjectId = worldResult.project_id;
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setProjectId(createdProjectId);
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setWorldBuildingResult(worldResult);
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saveProgress(createdProjectId, data, 'generating');
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// 步骤2: 生成角色
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setGenerationSteps(prev => ({ ...prev, characters: 'processing' }));
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setProgressMessage('正在生成角色...');
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await wizardStreamApi.generateCharactersStream(
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{
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project_id: createdProjectId,
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count: data.character_count,
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world_context: {
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time_period: worldResult.time_period || '',
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location: worldResult.location || '',
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atmosphere: worldResult.atmosphere || '',
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rules: worldResult.rules || '',
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},
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theme: data.theme,
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genre: genreString,
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},
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{
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onProgress: (msg, prog) => {
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setProgress(33 + Math.floor(prog / 3));
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setProgressMessage(msg);
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},
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onResult: (result) => {
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console.log(`成功生成${result.characters?.length || 0}个角色`);
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setGenerationSteps(prev => ({ ...prev, characters: 'completed' }));
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},
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onError: (error) => {
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console.error('角色生成失败:', error);
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setErrorDetails(`角色生成失败: ${error}`);
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setGenerationSteps(prev => ({ ...prev, characters: 'error' }));
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setLoading(false);
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throw new Error(error);
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},
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onComplete: () => {
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console.log('角色生成完成');
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}
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}
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);
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// 步骤3: 生成大纲
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setGenerationSteps(prev => ({ ...prev, outline: 'processing' }));
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setProgressMessage('正在生成大纲...');
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await wizardStreamApi.generateCompleteOutlineStream(
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{
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project_id: createdProjectId,
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chapter_count: data.chapter_count,
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narrative_perspective: data.narrative_perspective,
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target_words: data.target_words,
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},
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{
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onProgress: (msg, prog) => {
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setProgress(66 + Math.floor(prog / 3));
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setProgressMessage(msg);
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},
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onResult: () => {
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console.log('大纲生成完成');
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setGenerationSteps(prev => ({ ...prev, outline: 'completed' }));
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},
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onError: (error) => {
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console.error('大纲生成失败:', error);
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setErrorDetails(`大纲生成失败: ${error}`);
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setGenerationSteps(prev => ({ ...prev, outline: 'error' }));
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setLoading(false);
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throw new Error(error);
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},
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onComplete: () => {
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console.log('大纲生成完成');
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}
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}
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);
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// 全部完成 - 自动跳转到项目详情页
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setProgress(100);
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setProgressMessage('项目创建完成!正在跳转...');
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message.success('项目创建成功!正在进入项目...');
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clearStorage();
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// 调用完成回调
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onComplete(createdProjectId);
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// 延迟1秒后自动跳转到项目详情页
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setTimeout(() => {
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navigate(`/project/${createdProjectId}`);
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}, 1000);
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} catch (error) {
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const apiError = error as ApiError;
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const errorMsg = apiError.response?.data?.detail || apiError.message || '未知错误';
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console.error('创建项目失败:', errorMsg);
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setErrorDetails(errorMsg);
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message.error('创建项目失败:' + errorMsg);
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setLoading(false);
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}
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};
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// 智能重试:从失败的步骤继续生成
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const handleSmartRetry = async () => {
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if (!generationData) {
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||||
message.warning('缺少生成数据');
|
||||
return;
|
||||
}
|
||||
|
||||
setLoading(true);
|
||||
setErrorDetails('');
|
||||
|
||||
try {
|
||||
if (generationSteps.worldBuilding === 'error') {
|
||||
message.info('从世界观步骤开始重新生成...');
|
||||
await retryFromWorldBuilding();
|
||||
} else if (generationSteps.characters === 'error') {
|
||||
message.info('从角色步骤继续生成...');
|
||||
await retryFromCharacters();
|
||||
} else if (generationSteps.outline === 'error') {
|
||||
message.info('从大纲步骤继续生成...');
|
||||
await retryFromOutline();
|
||||
}
|
||||
} catch (error: any) {
|
||||
console.error('智能重试失败:', error);
|
||||
message.error('重试失败:' + (error.message || '未知错误'));
|
||||
setLoading(false);
|
||||
}
|
||||
};
|
||||
|
||||
// 从世界观步骤重新开始
|
||||
const retryFromWorldBuilding = async () => {
|
||||
if (!generationData) return;
|
||||
|
||||
setGenerationSteps(prev => ({ ...prev, worldBuilding: 'processing' }));
|
||||
setProgressMessage('重新生成世界观...');
|
||||
|
||||
const genreString = Array.isArray(generationData.genre) ? generationData.genre.join('、') : generationData.genre;
|
||||
|
||||
const worldResult = await wizardStreamApi.generateWorldBuildingStream(
|
||||
{
|
||||
title: generationData.title,
|
||||
description: generationData.description,
|
||||
theme: generationData.theme,
|
||||
genre: genreString,
|
||||
narrative_perspective: generationData.narrative_perspective,
|
||||
target_words: generationData.target_words,
|
||||
chapter_count: generationData.chapter_count,
|
||||
character_count: generationData.character_count,
|
||||
},
|
||||
{
|
||||
onProgress: (msg, prog) => {
|
||||
setProgress(Math.floor(prog / 3));
|
||||
setProgressMessage(msg);
|
||||
},
|
||||
onResult: (result) => {
|
||||
setProjectId(result.project_id);
|
||||
setWorldBuildingResult(result);
|
||||
setGenerationSteps(prev => ({ ...prev, worldBuilding: 'completed' }));
|
||||
},
|
||||
onError: (error) => {
|
||||
console.error('世界观生成失败:', error);
|
||||
setErrorDetails(`世界观生成失败: ${error}`);
|
||||
setGenerationSteps(prev => ({ ...prev, worldBuilding: 'error' }));
|
||||
setLoading(false);
|
||||
throw new Error(error);
|
||||
},
|
||||
onComplete: () => {
|
||||
console.log('世界观重新生成完成');
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
if (!worldResult?.project_id) {
|
||||
throw new Error('项目创建失败:未获取到项目ID');
|
||||
}
|
||||
|
||||
await continueFromCharacters(worldResult);
|
||||
};
|
||||
|
||||
// 从角色步骤继续
|
||||
const retryFromCharacters = async () => {
|
||||
if (!generationData || !projectId || !worldBuildingResult) {
|
||||
message.warning('缺少必要数据,无法从角色步骤继续');
|
||||
setLoading(false);
|
||||
return;
|
||||
}
|
||||
|
||||
setGenerationSteps(prev => ({ ...prev, characters: 'processing' }));
|
||||
setProgressMessage('重新生成角色...');
|
||||
|
||||
const genreString = Array.isArray(generationData.genre) ? generationData.genre.join('、') : generationData.genre;
|
||||
|
||||
await wizardStreamApi.generateCharactersStream(
|
||||
{
|
||||
project_id: projectId,
|
||||
count: generationData.character_count,
|
||||
world_context: {
|
||||
time_period: worldBuildingResult.time_period || '',
|
||||
location: worldBuildingResult.location || '',
|
||||
atmosphere: worldBuildingResult.atmosphere || '',
|
||||
rules: worldBuildingResult.rules || '',
|
||||
},
|
||||
theme: generationData.theme,
|
||||
genre: genreString,
|
||||
},
|
||||
{
|
||||
onProgress: (msg, prog) => {
|
||||
setProgress(33 + Math.floor(prog / 3));
|
||||
setProgressMessage(msg);
|
||||
},
|
||||
onResult: (result) => {
|
||||
console.log(`成功生成${result.characters?.length || 0}个角色`);
|
||||
setGenerationSteps(prev => ({ ...prev, characters: 'completed' }));
|
||||
},
|
||||
onError: (error) => {
|
||||
console.error('角色生成失败:', error);
|
||||
setErrorDetails(`角色生成失败: ${error}`);
|
||||
setGenerationSteps(prev => ({ ...prev, characters: 'error' }));
|
||||
setLoading(false);
|
||||
throw new Error(error);
|
||||
},
|
||||
onComplete: () => {
|
||||
console.log('角色重新生成完成');
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
await continueFromOutline();
|
||||
};
|
||||
|
||||
// 从大纲步骤继续
|
||||
const retryFromOutline = async () => {
|
||||
if (!generationData || !projectId) {
|
||||
message.warning('缺少必要数据,无法从大纲步骤继续');
|
||||
setLoading(false);
|
||||
return;
|
||||
}
|
||||
|
||||
setGenerationSteps(prev => ({ ...prev, outline: 'processing' }));
|
||||
setProgressMessage('重新生成大纲...');
|
||||
|
||||
await wizardStreamApi.generateCompleteOutlineStream(
|
||||
{
|
||||
project_id: projectId,
|
||||
chapter_count: generationData.chapter_count,
|
||||
narrative_perspective: generationData.narrative_perspective,
|
||||
target_words: generationData.target_words,
|
||||
},
|
||||
{
|
||||
onProgress: (msg, prog) => {
|
||||
setProgress(66 + Math.floor(prog / 3));
|
||||
setProgressMessage(msg);
|
||||
},
|
||||
onResult: () => {
|
||||
console.log('大纲生成完成');
|
||||
setGenerationSteps(prev => ({ ...prev, outline: 'completed' }));
|
||||
},
|
||||
onError: (error) => {
|
||||
console.error('大纲生成失败:', error);
|
||||
setErrorDetails(`大纲生成失败: ${error}`);
|
||||
setGenerationSteps(prev => ({ ...prev, outline: 'error' }));
|
||||
setLoading(false);
|
||||
throw new Error(error);
|
||||
},
|
||||
onComplete: () => {
|
||||
console.log('大纲重新生成完成');
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
setProgress(100);
|
||||
setProgressMessage('项目创建完成!正在跳转...');
|
||||
message.success('项目创建成功!正在进入项目...');
|
||||
setLoading(false);
|
||||
|
||||
// 调用完成回调
|
||||
if (projectId) {
|
||||
onComplete(projectId);
|
||||
|
||||
// 延迟1秒后自动跳转到项目详情页
|
||||
setTimeout(() => {
|
||||
navigate(`/project/${projectId}`);
|
||||
}, 1000);
|
||||
}
|
||||
};
|
||||
|
||||
// 从角色步骤开始的完整流程
|
||||
const continueFromCharacters = async (worldResult: any) => {
|
||||
if (!generationData || !worldResult?.project_id) return;
|
||||
|
||||
const genreString = Array.isArray(generationData.genre) ? generationData.genre.join('、') : generationData.genre;
|
||||
|
||||
setGenerationSteps(prev => ({ ...prev, characters: 'processing' }));
|
||||
setProgressMessage('正在生成角色...');
|
||||
|
||||
await wizardStreamApi.generateCharactersStream(
|
||||
{
|
||||
project_id: worldResult.project_id,
|
||||
count: generationData.character_count,
|
||||
world_context: {
|
||||
time_period: worldResult.time_period || '',
|
||||
location: worldResult.location || '',
|
||||
atmosphere: worldResult.atmosphere || '',
|
||||
rules: worldResult.rules || '',
|
||||
},
|
||||
theme: generationData.theme,
|
||||
genre: genreString,
|
||||
},
|
||||
{
|
||||
onProgress: (msg, prog) => {
|
||||
setProgress(33 + Math.floor(prog / 3));
|
||||
setProgressMessage(msg);
|
||||
},
|
||||
onResult: (result) => {
|
||||
console.log(`成功生成${result.characters?.length || 0}个角色`);
|
||||
setGenerationSteps(prev => ({ ...prev, characters: 'completed' }));
|
||||
},
|
||||
onError: (error) => {
|
||||
console.error('角色生成失败:', error);
|
||||
setErrorDetails(`角色生成失败: ${error}`);
|
||||
setGenerationSteps(prev => ({ ...prev, characters: 'error' }));
|
||||
setLoading(false);
|
||||
throw new Error(error);
|
||||
},
|
||||
onComplete: () => {
|
||||
console.log('角色生成完成');
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
await continueFromOutline();
|
||||
};
|
||||
|
||||
// 从大纲步骤开始的完整流程
|
||||
const continueFromOutline = async () => {
|
||||
if (!generationData || !projectId) return;
|
||||
|
||||
setGenerationSteps(prev => ({ ...prev, outline: 'processing' }));
|
||||
setProgressMessage('正在生成大纲...');
|
||||
|
||||
await wizardStreamApi.generateCompleteOutlineStream(
|
||||
{
|
||||
project_id: projectId,
|
||||
chapter_count: generationData.chapter_count,
|
||||
narrative_perspective: generationData.narrative_perspective,
|
||||
target_words: generationData.target_words,
|
||||
},
|
||||
{
|
||||
onProgress: (msg, prog) => {
|
||||
setProgress(66 + Math.floor(prog / 3));
|
||||
setProgressMessage(msg);
|
||||
},
|
||||
onResult: () => {
|
||||
console.log('大纲生成完成');
|
||||
setGenerationSteps(prev => ({ ...prev, outline: 'completed' }));
|
||||
},
|
||||
onError: (error) => {
|
||||
console.error('大纲生成失败:', error);
|
||||
setErrorDetails(`大纲生成失败: ${error}`);
|
||||
setGenerationSteps(prev => ({ ...prev, outline: 'error' }));
|
||||
setLoading(false);
|
||||
throw new Error(error);
|
||||
},
|
||||
onComplete: () => {
|
||||
console.log('大纲生成完成');
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
setProgress(100);
|
||||
setProgressMessage('项目创建完成!正在跳转...');
|
||||
message.success('项目创建成功!正在进入项目...');
|
||||
setLoading(false);
|
||||
|
||||
// 调用完成回调
|
||||
if (projectId) {
|
||||
onComplete(projectId);
|
||||
|
||||
// 延迟1秒后自动跳转到项目详情页
|
||||
setTimeout(() => {
|
||||
navigate(`/project/${projectId}`);
|
||||
}, 1000);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// 获取步骤状态图标和颜色
|
||||
const getStepStatus = (step: GenerationStep) => {
|
||||
if (step === 'completed') return { icon: <CheckCircleOutlined />, color: '#52c41a' };
|
||||
if (step === 'processing') return { icon: <LoadingOutlined />, color: '#1890ff' };
|
||||
if (step === 'error') return { icon: '✗', color: '#ff4d4f' };
|
||||
return { icon: '○', color: '#d9d9d9' };
|
||||
};
|
||||
|
||||
const hasError = generationSteps.worldBuilding === 'error' ||
|
||||
generationSteps.characters === 'error' ||
|
||||
generationSteps.outline === 'error';
|
||||
|
||||
// 渲染生成进度页面
|
||||
const renderGenerating = () => (
|
||||
<div style={{
|
||||
textAlign: 'center',
|
||||
padding: isMobile ? '32px 16px' : '40px 20px',
|
||||
maxWidth: '100%',
|
||||
overflow: 'hidden'
|
||||
}}>
|
||||
<Title
|
||||
level={isMobile ? 4 : 3}
|
||||
style={{
|
||||
marginBottom: 32,
|
||||
color: '#fff',
|
||||
wordBreak: 'break-word',
|
||||
whiteSpace: 'normal',
|
||||
overflowWrap: 'break-word'
|
||||
}}
|
||||
>
|
||||
正在为《{config.title}》生成内容
|
||||
</Title>
|
||||
|
||||
<Card style={{ marginBottom: 24, maxWidth: '100%' }}>
|
||||
<Progress
|
||||
percent={progress}
|
||||
status={hasError ? 'exception' : (progress === 100 ? 'success' : 'active')}
|
||||
strokeColor={{
|
||||
'0%': '#667eea',
|
||||
'100%': '#764ba2',
|
||||
}}
|
||||
style={{ marginBottom: 24 }}
|
||||
/>
|
||||
|
||||
<Paragraph
|
||||
style={{
|
||||
fontSize: isMobile ? 14 : 16,
|
||||
marginBottom: 32,
|
||||
color: hasError ? '#ff4d4f' : '#666',
|
||||
wordBreak: 'break-word',
|
||||
whiteSpace: 'normal',
|
||||
overflowWrap: 'break-word'
|
||||
}}
|
||||
>
|
||||
{progressMessage}
|
||||
</Paragraph>
|
||||
|
||||
{errorDetails && (
|
||||
<Card
|
||||
size="small"
|
||||
style={{
|
||||
marginBottom: 24,
|
||||
background: '#fff2f0',
|
||||
borderColor: '#ffccc7',
|
||||
textAlign: 'left',
|
||||
maxWidth: '100%',
|
||||
overflow: 'hidden'
|
||||
}}
|
||||
>
|
||||
<Text strong style={{ color: '#ff4d4f' }}>错误详情:</Text>
|
||||
<br />
|
||||
<Text
|
||||
style={{
|
||||
color: '#666',
|
||||
fontSize: 14,
|
||||
wordBreak: 'break-word',
|
||||
whiteSpace: 'normal',
|
||||
overflowWrap: 'break-word',
|
||||
display: 'block'
|
||||
}}
|
||||
>
|
||||
{errorDetails}
|
||||
</Text>
|
||||
</Card>
|
||||
)}
|
||||
|
||||
<Space
|
||||
direction="vertical"
|
||||
size={16}
|
||||
style={{
|
||||
width: '100%',
|
||||
maxWidth: isMobile ? '100%' : 400,
|
||||
margin: '0 auto'
|
||||
}}
|
||||
>
|
||||
{[
|
||||
{ key: 'worldBuilding', label: '生成世界观', step: generationSteps.worldBuilding },
|
||||
{ key: 'characters', label: '生成角色', step: generationSteps.characters },
|
||||
{ key: 'outline', label: '生成大纲', step: generationSteps.outline },
|
||||
].map(({ key, label, step }) => {
|
||||
const status = getStepStatus(step);
|
||||
return (
|
||||
<div
|
||||
key={key}
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'center',
|
||||
justifyContent: 'space-between',
|
||||
padding: isMobile ? '10px 12px' : '12px 20px',
|
||||
background: step === 'processing' ? '#f0f5ff' : (step === 'error' ? '#fff2f0' : '#fafafa'),
|
||||
borderRadius: 8,
|
||||
border: `1px solid ${step === 'processing' ? '#d6e4ff' : (step === 'error' ? '#ffccc7' : '#f0f0f0')}`,
|
||||
gap: '8px',
|
||||
maxWidth: '100%',
|
||||
overflow: 'hidden'
|
||||
}}
|
||||
>
|
||||
<Text
|
||||
style={{
|
||||
fontSize: isMobile ? 14 : 16,
|
||||
fontWeight: step === 'processing' ? 600 : 400,
|
||||
wordBreak: 'break-word',
|
||||
whiteSpace: 'normal',
|
||||
overflowWrap: 'break-word',
|
||||
flex: 1,
|
||||
textAlign: 'left'
|
||||
}}
|
||||
>
|
||||
{label}
|
||||
</Text>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 20,
|
||||
color: status.color,
|
||||
flexShrink: 0
|
||||
}}
|
||||
>
|
||||
{status.icon}
|
||||
</span>
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</Space>
|
||||
</Card>
|
||||
|
||||
<Paragraph
|
||||
type="secondary"
|
||||
style={{
|
||||
color: '#fff',
|
||||
opacity: 0.9,
|
||||
wordBreak: 'break-word',
|
||||
whiteSpace: 'normal',
|
||||
overflowWrap: 'break-word',
|
||||
fontSize: isMobile ? 14 : 16
|
||||
}}
|
||||
>
|
||||
{hasError ? '生成过程中出现错误,请点击重试按钮重新生成' : '请耐心等待,AI正在为您精心创作...'}
|
||||
</Paragraph>
|
||||
|
||||
{hasError && (
|
||||
<Space style={{ marginTop: 16 }}>
|
||||
<Button
|
||||
type="primary"
|
||||
size="large"
|
||||
onClick={handleSmartRetry}
|
||||
loading={loading}
|
||||
disabled={loading}
|
||||
>
|
||||
智能重试
|
||||
</Button>
|
||||
</Space>
|
||||
)}
|
||||
|
||||
</div>
|
||||
);
|
||||
|
||||
return renderGenerating();
|
||||
};
|
||||
@@ -9,7 +9,6 @@ import {
|
||||
Space,
|
||||
Alert,
|
||||
Divider,
|
||||
Progress,
|
||||
Tag,
|
||||
message,
|
||||
Collapse,
|
||||
@@ -22,6 +21,7 @@ import {
|
||||
CloseCircleOutlined
|
||||
} from '@ant-design/icons';
|
||||
import { ssePost } from '../utils/sseClient';
|
||||
import { SSEProgressModal } from './SSEProgressModal';
|
||||
|
||||
const { TextArea } = Input;
|
||||
const { Panel } = Collapse;
|
||||
@@ -242,22 +242,6 @@ const ChapterRegenerationModal: React.FC<ChapterRegenerationModalProps> = ({
|
||||
)
|
||||
}
|
||||
>
|
||||
{status === 'generating' && (
|
||||
<Alert
|
||||
message="正在重新生成中..."
|
||||
description={
|
||||
<div>
|
||||
<Progress percent={progress} status="active" />
|
||||
<div style={{ marginTop: 8, fontSize: 12, color: '#666' }}>
|
||||
已生成 {wordCount} 字
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
type="info"
|
||||
showIcon
|
||||
style={{ marginBottom: 16 }}
|
||||
/>
|
||||
)}
|
||||
|
||||
{status === 'success' && (
|
||||
<Alert
|
||||
@@ -395,6 +379,13 @@ const ChapterRegenerationModal: React.FC<ChapterRegenerationModalProps> = ({
|
||||
</Collapse>
|
||||
</Form>
|
||||
|
||||
{/* 使用统一的进度显示组件 */}
|
||||
<SSEProgressModal
|
||||
visible={status === 'generating'}
|
||||
progress={progress}
|
||||
message={`正在重新生成中... (已生成 ${wordCount} 字)`}
|
||||
title="重新生成章节"
|
||||
/>
|
||||
</Modal>
|
||||
);
|
||||
};
|
||||
|
||||
@@ -0,0 +1,127 @@
|
||||
import React from 'react';
|
||||
import { Modal, Spin } from 'antd';
|
||||
import { LoadingOutlined } from '@ant-design/icons';
|
||||
|
||||
interface SSEProgressModalProps {
|
||||
visible: boolean;
|
||||
progress: number;
|
||||
message: string;
|
||||
title?: string;
|
||||
showPercentage?: boolean;
|
||||
showIcon?: boolean;
|
||||
}
|
||||
|
||||
/**
|
||||
* 统一的SSE进度显示Modal组件
|
||||
* 用于在Modal中显示AI生成进度,样式与SSELoadingOverlay保持一致
|
||||
*/
|
||||
export const SSEProgressModal: React.FC<SSEProgressModalProps> = ({
|
||||
visible,
|
||||
progress,
|
||||
message,
|
||||
title = 'AI生成中...',
|
||||
showPercentage = true,
|
||||
showIcon = true,
|
||||
}) => {
|
||||
if (!visible) return null;
|
||||
|
||||
return (
|
||||
<Modal
|
||||
title={null}
|
||||
open={visible}
|
||||
footer={null}
|
||||
closable={false}
|
||||
centered
|
||||
width={500}
|
||||
maskClosable={false}
|
||||
keyboard={false}
|
||||
styles={{
|
||||
body: {
|
||||
padding: '40px 40px 32px',
|
||||
}
|
||||
}}
|
||||
>
|
||||
<div>
|
||||
{/* 标题和图标 */}
|
||||
{showIcon && (
|
||||
<div style={{
|
||||
textAlign: 'center',
|
||||
marginBottom: 24
|
||||
}}>
|
||||
<Spin
|
||||
indicator={<LoadingOutlined style={{ fontSize: 48, color: '#1890ff' }} spin />}
|
||||
/>
|
||||
<div style={{
|
||||
fontSize: 20,
|
||||
fontWeight: 'bold',
|
||||
marginTop: 16,
|
||||
color: '#262626'
|
||||
}}>
|
||||
{title}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* 进度条 */}
|
||||
<div style={{
|
||||
marginBottom: showPercentage ? 16 : 24
|
||||
}}>
|
||||
<div style={{
|
||||
height: 12,
|
||||
background: '#f0f0f0',
|
||||
borderRadius: 6,
|
||||
overflow: 'hidden',
|
||||
marginBottom: showPercentage ? 12 : 0
|
||||
}}>
|
||||
<div style={{
|
||||
height: '100%',
|
||||
background: progress === 100
|
||||
? 'linear-gradient(90deg, #52c41a 0%, #73d13d 100%)'
|
||||
: 'linear-gradient(90deg, #1890ff 0%, #40a9ff 100%)',
|
||||
width: `${progress}%`,
|
||||
transition: 'all 0.3s ease',
|
||||
borderRadius: 6,
|
||||
boxShadow: progress > 0 ? '0 0 10px rgba(24, 144, 255, 0.3)' : 'none'
|
||||
}} />
|
||||
</div>
|
||||
|
||||
{/* 进度百分比 */}
|
||||
{showPercentage && (
|
||||
<div style={{
|
||||
textAlign: 'center',
|
||||
fontSize: 32,
|
||||
fontWeight: 'bold',
|
||||
color: progress === 100 ? '#52c41a' : '#1890ff',
|
||||
marginBottom: 8
|
||||
}}>
|
||||
{progress}%
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* 状态消息 */}
|
||||
<div style={{
|
||||
textAlign: 'center',
|
||||
fontSize: 16,
|
||||
color: '#595959',
|
||||
minHeight: 24,
|
||||
padding: '0 20px',
|
||||
marginBottom: 16
|
||||
}}>
|
||||
{message || '准备生成...'}
|
||||
</div>
|
||||
|
||||
{/* 提示文字 */}
|
||||
<div style={{
|
||||
textAlign: 'center',
|
||||
fontSize: 13,
|
||||
color: '#8c8c8c'
|
||||
}}>
|
||||
请勿关闭页面,生成过程需要一定时间
|
||||
</div>
|
||||
</div>
|
||||
</Modal>
|
||||
);
|
||||
};
|
||||
|
||||
export default SSEProgressModal;
|
||||
Reference in New Issue
Block a user