- 实现3D可视化性能优化(降低DPR、阴影贴图、简化光源) - 实现LOD多级细节系统,根据相机距离自动切换 - 添加设备弹出动画开关,默认关闭 - 修复设备缩放时位置偏移问题 - 更新README添加项目截图占位符 - 精简DEPLOYMENT.md文档,添加Gitee仓库支持 - 更新CHANGELOG.md记录v1.1.0版本
67 lines
2.1 KiB
React
67 lines
2.1 KiB
React
import React, { Suspense } from 'react';
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import { Canvas } from '@react-three/fiber';
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import { OrbitControls, PerspectiveCamera, Environment } from '@react-three/drei';
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const envMapUrl = '/assets/3d/env.hdr';
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import RackModel from './RackModel';
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const Scene = ({ rack, devices, selectedDeviceId, onDeviceClick, onDeviceLeave, onDeviceHover, tooltipFields, deviceSlideEnabled = true }) => {
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return (
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<Canvas shadows dpr={[1, 1.2]} performance={{ min: 0.5 }}>
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<PerspectiveCamera makeDefault position={[3, 2, 4]} fov={50} />
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<ambientLight intensity={0.5} color="#ffffff" />
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<pointLight position={[5, 8, 5]} intensity={2} color="#ffffff" castShadow />
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<directionalLight
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position={[10, 10, 5]}
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intensity={1}
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castShadow
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shadow-mapSize={[1024, 1024]}
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shadow-camera-far={20}
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shadow-camera-left={-10}
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shadow-camera-right={10}
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shadow-camera-top={10}
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shadow-camera-bottom={-10}
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/>
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<Suspense fallback={null}>
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<Environment files={envMapUrl} blur={0.5} resolution={256} background={false} />
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</Suspense>
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{/* Models */}
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<group position={[0, 0, 0]}>
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<RackModel
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rack={rack}
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devices={devices}
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selectedDeviceId={selectedDeviceId}
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onDeviceClick={onDeviceClick}
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onDeviceLeave={onDeviceLeave}
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onDeviceHover={onDeviceHover}
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tooltipFields={tooltipFields}
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deviceSlideEnabled={deviceSlideEnabled}
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/>
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</group>
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{/* Controls */}
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<OrbitControls
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makeDefault
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minPolarAngle={0}
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maxPolarAngle={Math.PI / 1.75}
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enablePan={true}
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enableZoom={true}
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enableRotate={true}
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mouseButtons={{
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LEFT: 0, // 左键旋转
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MIDDLE: 2, // 中键平移
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RIGHT: 0 // 右键禁用
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}}
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touches={{
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ONE: 1, // 单指旋转
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TWO: 2 // 双指平移
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}}
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target={[0, (rack?.height || 45) * 0.04445 / 2 + 0.1, 0]} // Focus on middle of rack
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/>
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</Canvas>
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);
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};
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export default Scene; |